Design a Board Game (1987)
In Design a Board Game,
groups carefully design and produce their own board games. These games are
then played and evaluated by other class members. This involves developing
ideas from 2-dimensional shape-and-space, together with basic concepts of
probability.
- Students play a number
of games which have been devised by someone else, discover faults and shortcomings
and suggest improvements.
- Students share their
ideas within groups, then decide on a rough plan for their own game.
- Each group of students
produces a detailed design, makes it, and checks the finished version.
- The groups exchange
games and test them. When they are returned, each group re-assesses its
own game in the light of another group's comments.
The materials comprise a teacher’s guide, a student booklet, a
set of photocopy masters and a set of game boards and cards for the example games.